This is one record of a monster. See every variant, its drops and where to find it →
3D model
Normal · Human
- Level
- 2
- Base HP
- 70,000,000
- Found in
- 2 stages
- Drops
- 3
Base stats
- level
- 2
- str
- 50000
- int
- 1
- dex
- 1
- vit
- 7000000
- hp
- 70000000
- mp
- 10
- element
- PHYSICAL
HP by party size
Base HP 70,000,000.
| Stage group | Difficulty | 1p | 2p | 3p | 4p | 5p | 6p | 7p | 8p | Exp × |
| Doom_Laboratory | Easy | 70,000,000 | 105,000,000 | 140,000,000 | 175,000,000 | 262,500,000 | 350,000,000 | 437,500,000 | 525,000,000 | 1 |
| Doom_Laboratory | Hardcore | 70,000,000 | 105,000,000 | 140,000,000 | 175,000,000 | 262,500,000 | 350,000,000 | 437,500,000 | 525,000,000 | 1 |
hp[n] = base HP × HpFactors[n − 1] for a party of n, as ObjectPool::CreateNPC computes it.
Drops
| Item | Chance | Kind | Count |
| Unidentified item (table 0) | — | unidentified | — |
| Jewel type 0 | — | jewel | 5 |
| Jewel type 1 | — | jewel | 3 |
Properties
- Class
- Thrower
- Npc Type
- Normal
- Lv
- 2
- Element
- PHYSICAL
- Race
- Human
States
| end Time | type |
| -1 | DETECTINVISIBLE |
- Name
- Doom3_LifeStream_01
- Template Name
- LifeStream
- Action List Name
- LifeStream
- Class
- Thrower
- Npc Type
- Normal
- Unidentified Items Untradable
- No
- Lv
- 2
- Exp
- 0
- Radius
- 5
- Sight
- 400
- Attack Range
- 20
- Debuff Resistance
- 0
- Ignore Hate
- No
- Start Action
- Stand
- Basic Stat
- Doom_Laboratory01
- Element
- PHYSICAL
- Special Dead
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name
- Life-Giving Water
- Race
- Human
- Animation Path
- Animation/MapObject/LifeGivingWater/LifeGivingWater.xml
- Effect Category
- Hard
- Use Glow
- No
- Display Name Token
- $Npcs.LifeStream_DisplayName$
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
- —
- Aggressive Skills
- —
Resists
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
States
| start Time | end Time | type | params | optional States |
| 0 | -1 | DETECTINVISIBLE | — | — |