Ep4CannonBall
- Level
- 31
- Race
- Instrument
- Kind
- monster
Base stats
- level
- 31
- str
- 710
- int
- 31
- dex
- 31
- vit
- 73
- hp
- 730
- mp
- 310
- element
- PHYSICAL
Resistances
| Damage type | Resistance |
|---|---|
| Fire | 0 |
| Water | 0 |
| Ice | 0 |
| Lightning | 0 |
| Land | 0 |
| Wind | 0 |
| Poison | 0 |
| Light | 0 |
| Curse | 0 |
| Physical | 0 |
| Independence | 0 |
Drops
| Item | Chance | Kind | Count | |
|---|---|---|---|---|
| Jewel type 0 | — | jewel | 5 | |
| Jewel type 1 | — | jewel | 3 |
Properties
- Name
- Ep4CannonBall
- Class
- Default
- Race
- Instrument
- Npc Type
- Normal
- Lv
- 31
- Exp
- 0
- Radius
- 10
- Sight
- 200
- Attack Range
- 200
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- NormalD0
- Element
- PHYSICAL
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
Range Skills 100 Skill Name Probability CannonBall 1 - Aggressive Skills
- —
States
NoneGlow Color
0, 0, 0, 0Default Meshs
—- Name
- Ep4CannonBall
- Template Name
- ClearNpc
- Action List Name
- ClearNpc
- Class
- Default
- Display Name
- Race
- Instrument
- Npc Type
- Normal
- Lv
- 31
- Exp
- 0
- Radius
- 10
- Sight
- 200
- Attack Range
- 200
- Debuff Resistance
- 0
- Ignore Hate
- No
- Recognizeable By Enemy
- Yes
- Start Action
- Stand
- Basic Stat
- NormalD0
- Element
- PHYSICAL
- Animation Path
- Animation/Projectiles/BonC/BonC.xml
- Effect Category
- Hard
- Special Dead
- Description
- Use Glow
- No
- Give Item To All Player
- Yes
- Max Damage Per Hit
- 0
- Display Name Token
- $Npcs.Ep4CannonBall_DisplayName$
Items
—Unidentified Items
Jewels
| Type | Cnt |
|---|---|
| 0 | 5 |
| 1 | 3 |
Offensive Skills
- Aggressive Mode
- 0
- Normal Skills
Range Skills 100 Skill Name Probability CannonBall 1 - Aggressive Skills
- —