Every Arta skill in both skill modes, at its highest level. Only what differs is listed; anything not mentioned is the same in both.
Classic+
The classic skill trees, kept up to date: it keeps getting new skills and quality-of-life changes, and it can use Talents.
Legacy
The NextGen skill trees as they were before the classic restore. No Talents, no new skills or quality-of-life changes, and still subject to damage balancing.
43skills compared
0hit harder in Classic+
0hit harder in Legacy
0with different protection while casting
43 / 0only in Classic+ / only in Legacy
0identical in both
How to read this page
Every skill is compared at its highest level; the level table under a card has the rest.
Damage numbers are base damage, before your stats, gear, crits or buffs: the average of each hit's range, added up for one target every hit reaches. Your STR and gear raise both modes alike, so the comparison holds.
Hits marked × ATK scale with your weapon's attack instead of a fixed number (inside a transformation, × 5.2 more), so they cannot be compared with a fixed number directly.
Projectiles that pass through enemies hit the same target again after a short delay. They count as often as that delay allows while they cross a normal-sized monster; ones that stay put or circle count for their whole lifetime.
Invincible: attacks pass through you. Damage immunity: hits of the listed types do nothing, not even knockback. Super armor (the game's "immunity to immobilization"): you still take damage but are not stunned or knocked down; a skill's own super armor is off in PvP.
Times are seconds from the moment the skill starts. ▲ marks the side with the edge on a row, when there clearly is one.
Classic+ descriptionSummons the Lab Defense Device D-2 to attack an enemy. The targeting sensor of this version has seen a lot of improvements and is now able to aim at targets with deadly accuracy.
Attribute effect:Magical[Fire]
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 1, 1 rebirth
—
Skill levels
13 levels (11 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 85, 1 rebirth
—
What it does
Nothing: its game data is missing
—
MP cost
340 MP
—
Cooldown
30 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionSummons the F-5 device that explodes after enemies are lured towards it. It produces a much bigger explosion than F-4 does.
Attribute effect:Magical[Fire]
Additional Effects: Range++
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 1, 1 rebirth
—
Skill levels
13 levels (11 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 85, 1 rebirth
—
What it does
Nothing: its game data is missing
—
MP cost
340 MP
—
Cooldown
25 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionSends out a radio signal for powerful missile support that will decimate enemies.
Attribute effect:Magical[Fire]
Additional Effects: Immunity to Immobilization
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 1, 1 rebirth
—
Skill levels
13 levels (11 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 85, 1 rebirth
—
What it does
Nothing: its game data is missing
—
MP cost
425 MP
—
Cooldown
40 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionThe ultimate damage capacity of the FX version has been further improved in this version. The impossibly dense projectile energy of this weapon will literally disintegrate enemies. Its manual reads, 'Lures enemies into a neat group and wipes them out in a single shot ♡'.
Attribute effect:Magical[Lightning]
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 50, 1 rebirth
—
Skill levels
7 levels (5 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 86, 1 rebirth
—
What it does
Nothing: its game data is missing
—
MP cost
573 MP
—
Cooldown
70 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionSummons the Lab Defense Device D-1 to attack the enemy. A warning label reads, 'Targeting sensor may malfunction ♡'.
Attribute effect:Magical[Fire]
Additional Effects: Immunity to Immobilization
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 2
—
Skill levels
13 levels (11 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 86
—
What it does
Nothing: its game data is missing
—
MP cost
287 MP
—
Cooldown
17 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionSummons the S-2 device that continuously generates a powerful magnetic field. Its manual reads, 'The output is unstable and needs to be improved ♡'.
Attribute effect:Magical[Lightning]
Additional Effects: Range++, Height +
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 20
—
Skill levels
12 levels (10 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 86
—
What it does
Nothing: its game data is missing
—
MP cost
344 MP
—
Cooldown
25 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionThe ultimate version from the F-series. Its manual reads, 'Lures enemies into a neat group and wipes them out in a single shot ♡'.
Attribute effect:Magical[Lightning]
Additional Effects: Cancel Dash, Range+, Height+
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 40
—
Skill levels
11 levels (9 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 80
—
What it does
Nothing: its game data is missing
—
MP cost
397 MP
—
Cooldown
50 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionSummons a DS-2 that attacks anyone who attacks Arta with tenacity and determination.
Attribute effect:Magical[Lightning]
Additional Effects: Duration+++, Height+
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 50
—
Skill levels
11 levels (9 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 80
—
What it does
Nothing: its game data is missing
—
MP cost
397 MP
—
Cooldown
45 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionSummons a mountable combat robot called Artitan Mk. 28, an invention by Arta. A powerful but unreliable war machine.
Attribute effect:Magical[Fire]
Additional Effects: Attack+++++
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 60
—
Skill levels
10 levels (8 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 78
—
What it does
Nothing: its game data is missing
—
MP cost
773 MP
—
Cooldown
180 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionTransmutes the Zephyr Stone into a new source of energy. The process usually yields Zircon.
Chances for a higher quality energy source increases as Arta's skill level goes up.
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 30
—
Skill levels
12 levels (10 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 85
—
What it does
Nothing: its game data is missing
—
Cooldown
3 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionTransmutes the Eye of the Seas into a new source of energy. The process usually yields a Jade.
Chances for a higher quality energy source increases as Arta's skill level goes up.
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 30
—
Skill levels
12 levels (10 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 85
—
What it does
Nothing: its game data is missing
—
Cooldown
3 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionTransmutes the Poison Crystal into a new source of energy. The process usually yields an Amber.
Chances for a higher quality energy source increases as Arta's skill level goes up.
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 30
—
Skill levels
12 levels (10 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 85
—
What it does
Nothing: its game data is missing
—
Cooldown
3 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionTransmutes the Light of Holy Spirit into a new source of energy. This process usually yields a Ruby.
Chances for a higher quality energy source increases as Arta's skill level goes up.
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 30
—
Skill levels
12 levels (10 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 85
—
What it does
Nothing: its game data is missing
—
Cooldown
3 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionTransmutes the Thunder Stone into a new source of energy. The process usually yields a Morion.
Chances for a higher quality energy source increases as Arta's skill level goes up.
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 30
—
Skill levels
12 levels (10 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 85
—
What it does
Nothing: its game data is missing
—
Cooldown
3 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionTransmutes Rich Soil into a new source of energy. The process usually yields a Sapphire.
Chances for a higher quality energy source increases as Arta's skill level goes up.
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 30
—
Skill levels
12 levels (10 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 85
—
What it does
Nothing: its game data is missing
—
Cooldown
3 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionTransmutes Cryolite into a new source of energy. The process usually yields a Tourmaline.
Chances for a higher quality energy source increases as Arta's skill level goes up.
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 30
—
Skill levels
12 levels (10 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 85
—
What it does
Nothing: its game data is missing
—
Cooldown
3 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionTransmutes the Lava Stone into a new source of energy. The process usually yields an Emerald.
Chances for a higher quality energy source increases as Arta's skill level goes up.
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 30
—
Skill levels
12 levels (10 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 85
—
What it does
Nothing: its game data is missing
—
Cooldown
3 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionTransmutes the Cursed Stone into a new source of energy. The process usually yields a Diamond.
Chances for a higher quality energy source increases as Arta's skill level goes up.
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 30
—
Skill levels
12 levels (10 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 85
—
What it does
Nothing: its game data is missing
—
Cooldown
3 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionCreates a mechanical combat device made from Tantalunite.
Chances for a higher quality product increases as Arta's skill level goes up.
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 50
—
Skill levels
11 levels (9 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 80
—
What it does
Nothing: its game data is missing
—
Cooldown
3 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionCreates a mechanical combat device made from Rutenium.
Chances for a higher quality product increases as Arta's skill level goes up.
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 50
—
Skill levels
11 levels (9 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 80
—
What it does
Nothing: its game data is missing
—
Cooldown
3 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionCreates a mechanical combat device made from Adamantium.
Chances for a higher quality product increases as Arta's skill level goes up.
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 50
—
Skill levels
11 levels (9 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 80
—
What it does
Nothing: its game data is missing
—
Cooldown
3 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionCreates a premium quality Fortification Stone used for delicate work. This newly created stone can be used in fortifying accessories or support equipment.
The chances for a bonus product increases as Arta's skill level goes up.
Players whose level are 50 or higher can acquire the Crafting Materials from Carlos Perdal in the square.
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 50
—
Skill levels
5 levels (3 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 80
—
What it does
Nothing: its game data is missing
—
Cooldown
3 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionCreates a premium quality Catalyst used for delicate work. This newly created catalyst can be used in fortifying accessories or support equipment.
The chances for a bonus product increases as Arta's skill level goes up.
Players whose level are 50 or higher can acquire the Crafting Materials from Carlos Perdal in the square.
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 50
—
Skill levels
5 levels (3 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 80
—
What it does
Nothing: its game data is missing
—
Cooldown
3 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionCreates a Dimly Shining Gem used for delicate work. This newly created gem can be used in fortifying accessories or support equipment.
The chances for a bonus product increases as Arta's skill level goes up.
Players whose level are 50 or higher can acquire the Crafting Materials from Carlos Perdal in the square.
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 50
—
Skill levels
5 levels (3 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 80
—
What it does
Nothing: its game data is missing
—
Cooldown
3 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionCreates a Shining Gem used for delicate work. This newly created gem can be used in fortifying accessories or support equipment.
The chances for a bonus product increases as Arta's skill level goes up.
Players whose level are 50 or higher can acquire the Crafting Materials from Carlos Perdal in the square.
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 50
—
Skill levels
5 levels (3 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 80
—
What it does
Nothing: its game data is missing
—
Cooldown
3 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionCreates a Brightly Shining Gem used for delicate work. The created gem can be used in fortifying accessories or support equipment.
Chances for an extra product increases as Arta's skill level goes up.
Players whose level is 50 or higher can acquire the Crafting Materials from Carlos Perdal in the square.
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 50
—
Skill levels
5 levels (3 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 80
—
What it does
Nothing: its game data is missing
—
Cooldown
3 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionCreates a Radiantly Shining Gem used for delicate work. This newly created gem can be used in fortifying accessories or support equipment.
The chances for a bonus product increases as Arta's skill level goes up.
Players whose level are 50 or higher can acquire the Crafting Materials from Carlos Perdal in the square.
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 50
—
Skill levels
5 levels (3 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 80
—
What it does
Nothing: its game data is missing
—
Cooldown
3 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionActivates Ice mode, a secret ability of Arta's hammer. Enemies hit by the hammer while this mode is active may be frozen on the spot.
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 20
—
Skill levels
12 levels (10 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 86
—
What it does
Nothing: its game data is missing
—
MP cost
287 MP
—
Cooldown
180 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionActivates Chaos mode, a secret ability of Arta's hammer. Enemies hit by the hammer while this mode is active may be affected by a reverse curse.
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 30
—
Skill levels
12 levels (10 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 85
—
What it does
Nothing: its game data is missing
—
MP cost
340 MP
—
Cooldown
180 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionActivates Slow Move mode, a secret ability of Arta's hammer. Enemies hit by the hammer while this mode is active may be slowed down.
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 40
—
Skill levels
11 levels (9 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 80
—
What it does
Nothing: its game data is missing
—
MP cost
397 MP
—
Cooldown
180 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown