Dainn: Classic+ or Legacy?

Every Dainn skill in both skill modes, at its highest level. Only what differs is listed; anything not mentioned is the same in both.

Classic+

The classic skill trees, kept up to date: it keeps getting new skills and quality-of-life changes, and it can use Talents.

Legacy

The NextGen skill trees as they were before the classic restore. No Talents, no new skills or quality-of-life changes, and still subject to damage balancing.

37skills compared
0hit harder in Classic+
0hit harder in Legacy
0with different protection while casting
37 / 0only in Classic+ / only in Legacy
0identical in both
How to read this page
  • Every skill is compared at its highest level; the level table under a card has the rest.
  • Damage numbers are base damage, before your stats, gear, crits or buffs: the average of each hit's range, added up for one target every hit reaches. Your STR and gear raise both modes alike, so the comparison holds.
  • Hits marked × ATK scale with your weapon's attack instead of a fixed number (inside a transformation, × 5.2 more), so they cannot be compared with a fixed number directly.
  • Projectiles that pass through enemies hit the same target again after a short delay. They count as often as that delay allows while they cross a normal-sized monster; ones that stay put or circle count for their whole lifetime.
  • Invincible: attacks pass through you. Damage immunity: hits of the listed types do nothing, not even knockback. Super armor (the game's "immunity to immobilization"): you still take damage but are not stunned or knocked down; a skill's own super armor is off in PvP.
  • Times are seconds from the moment the skill starts. ▲ marks the side with the edge on a row, when there clearly is one.

Crustal Movement

Classic+ descriptionGenerate seismic wave and attack monsters. Attribute Effect:Magical(Earth)

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 75, 1 rebirth —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 98, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 2,420 MP —
Cooldown 120 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
175 (R1)1,310120 s—
280 (R1)1,430120 s—
385 (R1)1,580120 s—
490 (R1)1,750120 s—
595 (R1)1,930120 s—
698 (R1)2,160120 s—
798 (R1)2,420120 s—

Ultm. Crimson Judgement

  • Classic+ only
  • Active
  • Learn at Lv 85 · R1
  • Needs a license
  • Classic+ data

Classic+ descriptionCalls forth the legendary fire dragon from Abyss and burn every enemy around to ashes. Attribute effect:Magical[Fire]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 85, 1 rebirth —
Skill levels 3 levels (1 with skill points, the rest from +skill-level items) —
Max level needs Character level 93, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 4,340 MP —
Cooldown 150 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Items used per cast 1 × Ultimate Core —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
185 (R1)3,100150 s—
289 (R1)3,720150 s—
393 (R1)4,340150 s—

True Meteor Summons

Classic+ descriptionSummons three huge meteors from the sky that fall to the ground. Everyone standing within range receives mortal damage. Attribute Effect: Magical[Earth]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50, 1 rebirth —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 86, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 880 MP —
Cooldown 50 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
150 (R1)48250 s—
256 (R1)54150 s—
362 (R1)60650 s—
468 (R1)67450 s—
574 (R1)74350 s—
680 (R1)81150 s—
786 (R1)88050 s—

True Fury of Earth

Classic+ descriptionCauses a strong earthquake in front of you. Attribute effect:Magical[Earth]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 461 MP —
Cooldown 35 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11 (R1)1335 s—
28 (R1)4335 s—
315 (R1)7435 s—
422 (R1)10635 s—
529 (R1)14435 s—
636 (R1)18035 s—
743 (R1)21735 s—
850 (R1)25335 s—
957 (R1)29135 s—
1064 (R1)33135 s—
1171 (R1)37535 s—
1278 (R1)41735 s—
1385 (R1)46135 s—

True Red Fire Dragon

Classic+ descriptionSummons two fire dragons that circle in flight ahead.|nAll targets caught in their paths take heavy damage. It causes light damage regularly for 30 seconds. Attribute effect:Magical[Fire] Additional Effect: Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 614 MP —
Cooldown 40 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11 (R1)1740 s—
28 (R1)5740 s—
315 (R1)9840 s—
422 (R1)14240 s—
529 (R1)19240 s—
636 (R1)24040 s—
743 (R1)29040 s—
850 (R1)33840 s—
957 (R1)38840 s—
1064 (R1)44140 s—
1171 (R1)50040 s—
1278 (R1)55640 s—
1385 (R1)61440 s—

True Rain of Fire

Classic+ descriptionSummons a rain of fire that inflicts damage repeatedly on all opponents standing within range for a period of time. Attribute effect:Magical[Fire] Additional Effect: Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 461 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11 (R1)1325 s—
28 (R1)4325 s—
315 (R1)7425 s—
422 (R1)10625 s—
529 (R1)14425 s—
636 (R1)18025 s—
743 (R1)21725 s—
850 (R1)25325 s—
957 (R1)29125 s—
1064 (R1)33125 s—
1171 (R1)37525 s—
1278 (R1)41725 s—
1385 (R1)46125 s—

Ice Arrow

Classic+ descriptionShoots an ice arrow that homes in on an opponent. When hit, the enemy receives damage and cannot move for a period of time. Attribute effect:Magical[Ice]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 2 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 86 —
What it does Nothing: its game data is missing —
MP cost 266 MP —
Cooldown 12 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
12912 s—
292312 s—
3163712 s—
4235212 s—
5306912 s—
6378512 s—
74410112 s—
85111712 s—
95813412 s—
106515112 s—
117221712 s—
127924212 s—
138626612 s—

Cold Blue Dragon

Classic+ descriptionSummons a flying blue dragon.|nAnyone directly touched by the blue dragon receives damage and is knocked down instantly. Attribute effect:Magical[Ice]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 16 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 82 —
What it does Nothing: its game data is missing —
MP cost 353 MP —
Cooldown 30 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1165230 s—
2227130 s—
3289230 s—
43411330 s—
54013430 s—
64615530 s—
75217630 s—
85819730 s—
96421830 s—
107029430 s—
117632430 s—
128235330 s—

Ice Pillar

Classic+ descriptionSummons three ice pillars from the ground, one at a time.|nAnyone standing on the ground where an ice pillar emerges is knocked down and receives continuous damage. Attribute effect:Magical[Ice]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 —
Skill levels 14 levels (12 with skill points, the rest from +skill-level items) —
Max level needs Character level 82 —
What it does Nothing: its game data is missing —
MP cost 294 MP —
Cooldown 30 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1307430 s—
2348530 s—
3389530 s—
44210630 s—
54611630 s—
65012730 s—
75413730 s—
85814830 s—
96215930 s—
106622930 s—
117024530 s—
127426230 s—
137827830 s—
148229430 s—

Icicle Rain

Classic+ descriptionSummons a shower of sharp icicles.|nWhen hit, the opponent is pushed back while receiving continuous damage. The opponent is also slowed down for a period of time. Attribute effect:Magical[Ice]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 4 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 88 —
What it does Nothing: its game data is missing —
MP cost 273 MP —
Cooldown 15 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
141215 s—
2112415 s—
3183715 s—
4255115 s—
5326615 s—
6398215 s—
7469615 s—
85311215 s—
96012715 s—
106720015 s—
117422415 s—
128124915 s—
138827315 s—

Ice Barrier

Classic+ descriptionSummons a large ice barrier behind you to impede opponents chasing you for a period of time. Attribute effect:Magical[Ice]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 11 —
Skill levels 5 levels (3 with skill points, the rest from +skill-level items) —
Max level needs Character level 35 —
What it does Nothing: its game data is missing —
MP cost 103 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1113425 s—
2174925 s—
3236725 s—
4298525 s—
53510325 s—

Bitter Cold Breath

Classic+ descriptionBlows an icy wind ahead that traps the enemies within range inside a circle of ice for a period of time. Attribute effect:Magical[Ice]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 41 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
MP cost 572 MP —
Cooldown 50 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
14120750 s—
24422250 s—
34723850 s—
45025350 s—
55327050 s—
65628550 s—
75930150 s—
86231950 s—
96533850 s—
106847450 s—
117250750 s—
127653950 s—
138057250 s—

Fire Bomb

Classic+ descriptionShoots two fast fire bombs. Any opponent hit receives damage before being knocked to the ground. Attribute effect:Magical[Fire]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 84 —
What it does Nothing: its game data is missing —
MP cost 259 MP —
Cooldown 7 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1177 s—
27247 s—
314427 s—
421617 s—
528827 s—
6351037 s—
7421247 s—
8491457 s—
9561667 s—
10631877 s—
11702107 s—
12772357 s—
13842597 s—

Ocean of Fire

Classic+ descriptionCreates an ocean of fire that inflicts continuous damage on everyone within range for a period of time. Attribute effect:Magical[Fire]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 20 —
Skill levels 14 levels (12 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
MP cost 461 MP —
Cooldown 30 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1208130 s—
22510230 s—
33012330 s—
43514430 s—
54016530 s—
64518630 s—
75020730 s—
85522430 s—
96024530 s—
106527030 s—
117036830 s—
127539930 s—
138042930 s—
148546130 s—

Fire Orb

Classic+ descriptionThrows a slow but large orb of fire at the opponent. Once airborne, the orb splits into several flames. It causes light damage regularly for 10 seconds. Attribute effect:Magical[Fire]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 6 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 83 —
What it does Nothing: its game data is missing —
MP cost 299 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
162225 s—
2133925 s—
3205825 s—
4277925 s—
53410025 s—
64112125 s—
74814225 s—
85516325 s—
96218225 s—
106924225 s—
117627025 s—
128329925 s—

Rain of Fire

Classic+ descriptionSummons a rain of fire that inflicts damage repeatedly on all opponents standing within range for a period of time. Attribute effect:Magical[Fire] Additional Effect: Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 48 —
Skill levels 11 levels (9 with skill points, the rest from +skill-level items) —
Max level needs Character level 82 —
What it does Nothing: its game data is missing —
MP cost 441 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
14824925 s—
25126425 s—
35428025 s—
45729525 s—
56030725 s—
66332625 s—
76634325 s—
87036825 s—
97439225 s—
107841725 s—
118244125 s—

Fire Dragon's Heart

Classic+ descriptionSummon a large floating orb of fire for a period of time.|nThe orb shoots multiple fire bolts in different directions to attack nearby opponents. Attribute effect:Magical[Fire]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 36 —
Skill levels 10 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 64 —
What it does Nothing: its game data is missing —
MP cost 253 MP —
Cooldown 45 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
13612445 s—
24013845 s—
34415245 s—
44816645 s—
55218045 s—
65619445 s—
76020445 s—
86422145 s—
9items only23745 s—
10items only25345 s—

Red Fire Dragon

Classic+ descriptionSummons a fire dragon that circles in flight ahead.|nAll targets caught in its path take heavy damage. It causes light damage regularly for 30 seconds. Attribute effect:Magical[Fire] Additional Effect: Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 82 —
What it does Nothing: its game data is missing —
MP cost 441 MP —
Cooldown 40 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
15025340 s—
25226440 s—
35427440 s—
45628540 s—
55829540 s—
66030740 s—
76231940 s—
86433140 s—
96634340 s—
107036840 s—
117439240 s—
127841740 s—
138244140 s—

Dragon Breath of Death

Classic+ descriptionSummons the earth dragon living underground to blow its breath of death on the enemy. Attribute effect:Magical[Fire]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 60 —
Skill levels 8 levels (6 with skill points, the rest from +skill-level items) —
Max level needs Character level 82 —
What it does Nothing: its game data is missing —
MP cost 588 MP —
Cooldown 150 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
160409150 s—
262425150 s—
364441150 s—
466458150 s—
570490150 s—
674523150 s—
778556150 s—
882588150 s—

Hand of Earth

Classic+ descriptionInflicts damage on anyone in front of you with the unseen force of the Earth. Enemies who receive damage will also be knocked back. Attribute Effect: Magical[Earth]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 6 —
Skill levels 8 levels (6 with skill points, the rest from +skill-level items) —
Max level needs Character level 76 —
What it does Nothing: its game data is missing —
MP cost 162 MP —
Cooldown 17 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
162317 s—
2164817 s—
3265817 s—
4367817 s—
5469917 s—
65612017 s—
76614117 s—
87616217 s—

Fury of Earth

Classic+ descriptionCauses an earthquake. Every enemy within range receives continuous damage and is slowed down for a period of time. Attribute effect:Magical[Earth]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 3 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 87 —
What it does Nothing: its game data is missing —
MP cost 378 MP —
Cooldown 30 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
131730 s—
2104130 s—
3176630 s—
4249330 s—
53112330 s—
63615230 s—
74318230 s—
85021130 s—
95724130 s—
106627530 s—
117331030 s—
128034330 s—
138737830 s—

Towering Pillar

Classic+ descriptionSummons a giant stone pillar from the ground in all directions.|nEveryone standing on the ground where the pillar emerges will be knocked down while receiving damage. Attribute Effect: Magical[Earth]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 22 —
Skill levels 11 levels (9 with skill points, the rest from +skill-level items) —
Max level needs Character level 62 —
What it does Nothing: its game data is missing —
MP cost 190 MP —
Cooldown 10 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1225310 s—
2276910 s—
3328210 s—
4379510 s—
54210910 s—
64712110 s—
75213510 s—
85714810 s—
96215910 s—
10items only17510 s—
11items only19010 s—

Rock Summons

Classic+ descriptionSummons a giant rock that rolls forward.|nAnyone standing in the way receives repeated damage. Attribute Effect: Magical[Earth]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 8 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
MP cost 368 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
182725 s—
2154425 s—
3226425 s—
4298525 s—
53610625 s—
64312725 s—
75014825 s—
85716925 s—
96422125 s—
107130025 s—
117833325 s—
128536825 s—

Meteor Summons

Classic+ descriptionSummons large meteors from the sky that fall to the ground. Everyone standing within range receives heavy damage. Attribute Effect: Magical[Earth]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 54 —
Skill levels 11 levels (9 with skill points, the rest from +skill-level items) —
Max level needs Character level 82 —
What it does Nothing: its game data is missing —
MP cost 588 MP —
Cooldown 50 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
15427050 s—
25628150 s—
35829250 s—
46034950 s—
56242550 s—
66444150 s—
76645850 s—
87049050 s—
97452350 s—
107855650 s—
118258850 s—

Giant Fist of Earth

Classic+ descriptionStrikes an enemy three consecutive times with the Fist of Earth that emerges from the ground. Attribute Effect: Magical[Earth]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 19 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
MP cost 263 MP —
Cooldown 20 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1194620 s—
2256120 s—
3317720 s—
4379320 s—
54310920 s—
64912420 s—
75514020 s—
86115720 s—
96720020 s—
107322120 s—
117924220 s—
128526320 s—

Mana Extension

Classic+ descriptionCasts a spell that increases your and your party members' maximum mana for a given amount of time.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 10 —
Skill levels 11 levels (9 with skill points, the rest from +skill-level items) —
Max level needs Character level 70 —
What it does Nothing: its game data is missing —
Cooldown 180 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
110—180 s—
216—180 s—
322—180 s—
428—180 s—
534—180 s—
640—180 s—
746—180 s—
852—180 s—
958—180 s—
1064—180 s—
1170—180 s—

Fire Resistance

Classic+ descriptionCasts a spell that increases your and your party members' fire resistance for a given amount of time.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 10 —
Skill levels 5 levels (3 with skill points, the rest from +skill-level items) —
Max level needs Character level 55 —
What it does Nothing: its game data is missing —
MP cost 528 MP —
Cooldown 180 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11051180 s—
23590180 s—
355205180 s—
440349180 s—
545528180 s—

Ice Resistance

Classic+ descriptionCasts a spell that increases your and your party members' ice resistance for a duration of time.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 10 —
Skill levels 5 levels (3 with skill points, the rest from +skill-level items) —
Max level needs Character level 55 —
What it does Nothing: its game data is missing —
MP cost 528 MP —
Cooldown 180 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11051180 s—
23590180 s—
355205180 s—
442349180 s—
547528180 s—

Earth Resistance

Classic+ descriptionCasts a spell that increases your and your party members' earth resistance for a given amount of time.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 10 —
Skill levels 5 levels (3 with skill points, the rest from +skill-level items) —
Max level needs Character level 55 —
What it does Nothing: its game data is missing —
MP cost 528 MP —
Cooldown 180 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11051180 s—
23590180 s—
355205180 s—
444349180 s—
549528180 s—

Concentration

Classic+ descriptionGrants the chance for a non-reduction in MP when casting a spell.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 19 —
Skill levels 10 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 67 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
119———
225———
331———
437———
543———
649———
755———
859———
963———
1067———

Deadly Magic Blow

Classic+ descriptionIncreases the chances of critical damage with a magic attack.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 14 —
Skill levels 10 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 68 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
114———
220———
326———
432———
538———
644———
750———
856———
962———
1068———

Mana Increase

Classic+ descriptionIncreases your maximum MP.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 9 —
Skill levels 10 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 72 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
19———
216———
323———
430———
537———
644———
751———
858———
965———
1072———

Mana Recovery

Classic+ descriptionIncreases your mana regeneration speed.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 8 —
Skill levels 10 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 71 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
18———
215———
322———
429———
536———
643———
750———
857———
964———
1071———

Health Increase

Classic+ descriptionIncreases your maximum HP.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 34 —
Skill levels 6 levels (4 with skill points, the rest from +skill-level items) —
Max level needs Character level 54 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
134———
238———
342———
446———
550———
654———

Ice Specialization

Classic+ descriptionYour Ice damage will increase.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 10, 1 rebirth —
Skill levels 9 levels (4 with skill points, the rest from +skill-level items) —
Max level needs Character level 99, 1 rebirth —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
110 (R1)———
230 (R1)———
350 (R1)———
470 (R1)———
580 (R1)———
690 (R1)———
797 (R1)———
898 (R1)———
999 (R1)———

Fire Specialization

Classic+ descriptionYour Fire damage will increase.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 10, 1 rebirth —
Skill levels 9 levels (4 with skill points, the rest from +skill-level items) —
Max level needs Character level 99, 1 rebirth —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
110 (R1)———
230 (R1)———
350 (R1)———
470 (R1)———
580 (R1)———
690 (R1)———
797 (R1)———
898 (R1)———
999 (R1)———

Earth Specialization

Classic+ descriptionYour Earth damage will increase.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 10, 1 rebirth —
Skill levels 9 levels (4 with skill points, the rest from +skill-level items) —
Max level needs Character level 99, 1 rebirth —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
110 (R1)———
230 (R1)———
350 (R1)———
470 (R1)———
580 (R1)———
690 (R1)———
797 (R1)———
898 (R1)———
999 (R1)———