Every Yuki skill in both skill modes, at its highest level. Only what differs is listed; anything not mentioned is the same in both.
Classic+
The classic skill trees, kept up to date: it keeps getting new skills and quality-of-life changes, and it can use Talents.
Legacy
The NextGen skill trees as they were before the classic restore. No Talents, no new skills or quality-of-life changes, and still subject to damage balancing.
32skills compared
0hit harder in Classic+
0hit harder in Legacy
0with different protection while casting
32 / 0only in Classic+ / only in Legacy
0identical in both
How to read this page
Every skill is compared at its highest level; the level table under a card has the rest.
Damage numbers are base damage, before your stats, gear, crits or buffs: the average of each hit's range, added up for one target every hit reaches. Your STR and gear raise both modes alike, so the comparison holds.
Hits marked × ATK scale with your weapon's attack instead of a fixed number (inside a transformation, × 5.2 more), so they cannot be compared with a fixed number directly.
Projectiles that pass through enemies hit the same target again after a short delay. They count as often as that delay allows while they cross a normal-sized monster; ones that stay put or circle count for their whole lifetime.
Invincible: attacks pass through you. Damage immunity: hits of the listed types do nothing, not even knockback. Super armor (the game's "immunity to immobilization"): you still take damage but are not stunned or knocked down; a skill's own super armor is off in PvP.
Times are seconds from the moment the skill starts. ▲ marks the side with the edge on a row, when there clearly is one.
Classic+ descriptionSummons two ice dragon that flies up into the heavens nearby. Enemies touched by the dragon are massively damaged.
Attribute effect:Magical[Ice]
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 50, 1 rebirth
—
Skill levels
7 levels (5 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 86, 1 rebirth
—
What it does
Nothing: its game data is missing
—
MP cost
428 MP
—
Cooldown
30 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionRaises the Ice Giant's Fist from the ground to hit enemies in a row. Target will be pushed back and will fall to the ground. It also damages enemies on the ground.
Attribute effect:Magical[Ice]
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 1, 1 rebirth
—
Skill levels
13 levels (11 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 85, 1 rebirth
—
What it does
Nothing: its game data is missing
—
MP cost
339 MP
—
Cooldown
15 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionSummons a giant glacier from the World of Ice Spirits that falls to the ground and damages nearby enemies.
Attribute effect:Magical[Ice]
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 1, 1 rebirth
—
Skill levels
13 levels (11 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 85, 1 rebirth
—
What it does
Nothing: its game data is missing
—
MP cost
339 MP
—
Cooldown
30 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionShoots six ice arrows that hone in on an opponent. Enemies who get hit by the arrows will be damaged.
Attribute effect:Magical[Ice]
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 4
—
Skill levels
13 levels (11 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 88
—
What it does
Nothing: its game data is missing
—
MP cost
293 MP
—
Cooldown
15 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionRaises the Ice Giant's Fist from the ground to hit enemies in a row. Target will be pushed back and will fall to the ground. It also damages enemies on the ground.
Attribute effect:Magical[Ice]
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 8
—
Skill levels
12 levels (10 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 78
—
What it does
Nothing: its game data is missing
—
MP cost
283 MP
—
Cooldown
15 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionSummons a giant glacier from the World of Ice Spirits that falls to the ground and damages nearby enemies.
Attribute effect:Magical[Ice]
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 20
—
Skill levels
12 levels (10 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 86
—
What it does
Nothing: its game data is missing
—
MP cost
285 MP
—
Cooldown
30 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionSummons an immovable, cold nucleus in front. It disappears after a period of time and the enemy is damaged and frozen.
Attribute effect:Magical[Ice]
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 28
—
Skill levels
12 levels (10 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 78
—
What it does
Nothing: its game data is missing
—
MP cost
275 MP
—
Cooldown
25 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionSummons an ice dragon that flies up into the heavens nearby. Enemies touched by the dragon are damaged.
Attribute effect:Magical[Ice]
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 30
—
Skill levels
12 levels (10 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 85
—
What it does
Nothing: its game data is missing
—
MP cost
283 MP
—
Cooldown
30 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionGathers a certain amount of chi and uses it to rapidly drop the temperature to an extremely cold degree. Enemies who suffer a heavy blow will be frozen.
Attribute effect:Magical[Ice]
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 34
—
Skill levels
13 levels (11 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 82
—
What it does
Nothing: its game data is missing
—
MP cost
270 MP
—
Cooldown
50 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionDrops countless pieces of ice in front. You cannot move during the duration of the spell. When hit, opponents receive repeated damage.
Attribute effect:Magical[Ice]
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 40
—
Skill levels
11 levels (9 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 80
—
What it does
Nothing: its game data is missing
—
MP cost
264 MP
—
Cooldown
45 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionVanish in a flash of frost, leaving piercing icicles to punish those who follow. Chain up to three rapid dashes to scatter your trail in icy misdirection.
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 40
—
Skill levels
6 levels (4 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 90
—
What it does
Nothing: its game data is missing
—
MP cost
151 MP
—
Cooldown
7 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionThrows pieces of ice that are cold enough to paralyze the enemy's senses. However, the caster is unable to move as well.
Attribute effect:Magical[Ice]
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 50
—
Skill levels
11 levels (9 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 80
—
What it does
Nothing: its game data is missing
—
MP cost
264 MP
—
Cooldown
35 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown
Classic+ descriptionFreezes those within range for a duration of time. The enemy's movement speed improves while taking damage from the cold.
Attribute effect:Magical[Ice]
Key differences
Classic+Only Classic+ has this skill.
What differs (max level)
Classic+
Legacy
Learning & cost
Can be learned at
Character level 54
—
Skill levels
11 levels (9 with skill points, the rest from +skill-level items)
—
Max level needs
Character level 82
—
What it does
Nothing: its game data is missing
—
MP cost
270 MP
—
Cooldown
30 s
—
Cooldown reduction from DEXhow much your DEX shortens the cooldown