Kali: Classic+ or Legacy?

Every Kali skill in both skill modes, at its highest level. Only what differs is listed; anything not mentioned is the same in both.

Classic+

The classic skill trees, kept up to date: it keeps getting new skills and quality-of-life changes, and it can use Talents.

Legacy

The NextGen skill trees as they were before the classic restore. No Talents, no new skills or quality-of-life changes, and still subject to damage balancing.

24skills compared
0hit harder in Classic+
0hit harder in Legacy
0with different protection while casting
24 / 0only in Classic+ / only in Legacy
0identical in both
How to read this page
  • Every skill is compared at its highest level; the level table under a card has the rest.
  • Damage numbers are base damage, before your stats, gear, crits or buffs: the average of each hit's range, added up for one target every hit reaches. Your STR and gear raise both modes alike, so the comparison holds.
  • Hits marked × ATK scale with your weapon's attack instead of a fixed number (inside a transformation, × 5.2 more), so they cannot be compared with a fixed number directly.
  • Projectiles that pass through enemies hit the same target again after a short delay. They count as often as that delay allows while they cross a normal-sized monster; ones that stay put or circle count for their whole lifetime.
  • Invincible: attacks pass through you. Damage immunity: hits of the listed types do nothing, not even knockback. Super armor (the game's "immunity to immobilization"): you still take damage but are not stunned or knocked down; a skill's own super armor is off in PvP.
  • Times are seconds from the moment the skill starts. ▲ marks the side with the edge on a row, when there clearly is one.

Epic of Hero

Classic+ descriptionAttack with fast tempo music play and increase party member(s)'s attack damage. Attribute Effect:Magical[Curse]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 75, 1 rebirth —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 99, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 2,010 MP —
Cooldown 120 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
175 (R1)1,080120 s—
280 (R1)1,190120 s—
385 (R1)1,320120 s—
490 (R1)1,470120 s—
595 (R1)1,630120 s—
698 (R1)1,810120 s—
799 (R1)2,010120 s—

Ultm. Dark Star

  • Classic+ only
  • Active
  • Learn at Lv 85 · R1
  • Needs a license
  • Classic+ data

Classic+ descriptionSummons the dark star from the devildom and grant its power to other party members. Attribute effect:Magical[Curse]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 85, 1 rebirth —
Skill levels 3 levels (1 with skill points, the rest from +skill-level items) —
Max level needs Character level 93, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 3,920 MP —
Cooldown 150 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Items used per cast 1 × Ultimate Core —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
185 (R1)2,800150 s—
289 (R1)3,360150 s—
393 (R1)3,920150 s—

True Sound of Agony

Classic+ descriptionWipes out the enemies ahead with a lethal melody. Attribute effect:Magical[Curse]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50, 1 rebirth —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 86, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 287 MP —
Cooldown 20 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
150 (R1)15720 s—
256 (R1)17620 s—
362 (R1)19720 s—
468 (R1)22020 s—
574 (R1)24220 s—
680 (R1)26520 s—
786 (R1)28720 s—

True Rhapsody of Blood

Classic+ descriptionPlays a tune that makes the enemy tremble in fear and temporarily boosts the strength of your allies. Attribute effect:Magical[Curse] Additional Effects: Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 283 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11 (R1)1025 s—
28 (R1)2925 s—
315 (R1)4825 s—
422 (R1)6725 s—
529 (R1)9025 s—
636 (R1)11225 s—
743 (R1)13525 s—
850 (R1)15725 s—
957 (R1)17925 s—
1064 (R1)20525 s—
1171 (R1)23125 s—
1278 (R1)25825 s—
1385 (R1)28325 s—

True Song of Hero

Classic+ descriptionPlays an accelerated tune to temporarily increase the Dex, Vit, and Int of your allies and boost their movement speed.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 283 MP —
Cooldown 50 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11 (R1)1050 s—
28 (R1)2950 s—
315 (R1)4850 s—
422 (R1)6750 s—
529 (R1)9050 s—
636 (R1)11250 s—
743 (R1)13550 s—
850 (R1)15750 s—
957 (R1)17950 s—
1064 (R1)20550 s—
1171 (R1)23150 s—
1278 (R1)25850 s—
1385 (R1)28350 s—

True Orgel of Orcus

Classic+ descriptionSummons a satanic music box that plays a tune from hell. Attribute effect:Magical[Curse]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 283 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11 (R1)1025 s—
28 (R1)2925 s—
315 (R1)4825 s—
422 (R1)6725 s—
529 (R1)9025 s—
636 (R1)11225 s—
743 (R1)13525 s—
850 (R1)15725 s—
957 (R1)17925 s—
1064 (R1)20525 s—
1171 (R1)23125 s—
1278 (R1)25825 s—
1385 (R1)28325 s—

Sound of Agony

Classic+ descriptionDamages the enemy with a truly painful sound attack. Attribute effect:Magical[Curse]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
MP cost 283 MP —
Cooldown 7 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11107 s—
28297 s—
315487 s—
422677 s—
529907 s—
6361127 s—
7431357 s—
8501577 s—
9571797 s—
10642057 s—
11712317 s—
12782587 s—
13852837 s—

Discord

Classic+ descriptionPlays a tune that slows the enemy. Attribute effect:Magical[Curse] Additional Effects: Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 4 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 88 —
What it does Nothing: its game data is missing —
MP cost 295 MP —
Cooldown 15 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
141815 s—
2113715 s—
3185615 s—
4257715 s—
5329915 s—
63912215 s—
74614415 s—
85316715 s—
96019015 s—
106721615 s—
117424215 s—
128126815 s—
138829515 s—

Duet of Rage

Classic+ descriptionRepeatedly launches powerful sound waves to knock over the enemy. Attribute effect:Magical[Curse]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 7 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 84 —
What it does Nothing: its game data is missing —
MP cost 280 MP —
Cooldown 15 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
172615 s—
2144515 s—
3216415 s—
4288715 s—
53510915 s—
64213115 s—
74915415 s—
85617615 s—
96320215 s—
107022715 s—
117725315 s—
128428015 s—

Rhapsody of Blood

Classic+ descriptionPlays a tune that makes the enemy tremble in fear. Attribute effect:Magical[Curse] Additional Effects: Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 10 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 87 —
What it does Nothing: its game data is missing —
MP cost 290 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1103425 s—
2175325 s—
3247425 s—
4319625 s—
53811925 s—
64514125 s—
75216325 s—
85918625 s—
96621225 s—
107323925 s—
118026525 s—
128729025 s—

Recitation of Showdown

Classic+ descriptionPlays a tune that heals your allies and damages the enemy. Attribute effect:Magical[Curse]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 20 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 86 —
What it does Nothing: its game data is missing —
MP cost 287 MP —
Cooldown 15 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1206115 s—
2268015 s—
3329915 s—
43811915 s—
54413815 s—
65015715 s—
75617615 s—
86219715 s—
96822015 s—
107424215 s—
118026515 s—
128628715 s—

Song of Recovery

Classic+ descriptionPlays a mind-stimulating tune to replenish the mana of your allies for 3 sec.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 23 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 83 —
What it does Nothing: its game data is missing —
HP cost 276 HP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
123—25 s—
228—25 s—
333—25 s—
438—25 s—
543—25 s—
648—25 s—
753—25 s—
858—25 s—
963—25 s—
1068—25 s—
1173—25 s—
1278—25 s—
1383—25 s—

Song of Hero

Classic+ descriptionPlays an accelerated tune to temporarily boost the movement speed of your allies.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 26 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 81 —
What it does Nothing: its game data is missing —
MP cost 201 MP —
Cooldown 50 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1266050 s—
2317250 s—
3368450 s—
4419650 s—
54610850 s—
65112050 s—
75613250 s—
86114550 s—
96615950 s—
107117350 s—
117618750 s—
128120150 s—

Phantom Fantasia

Classic+ descriptionPlays a phantasmagoric tune to cause an identity crisis in the listener's mind. Listening to this tune, allies will rapidly regain HP and mana, while the enemy will become confused.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 29 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 84 —
What it does Nothing: its game data is missing —
MP cost 280 MP —
Cooldown 90 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1299090 s—
23410690 s—
33912290 s—
44413890 s—
54915490 s—
65417090 s—
75918690 s—
86420590 s—
96922490 s—
107424290 s—
117926190 s—
128428090 s—

Seduction of Succubus

Classic+ descriptionPlays a tune that seduces the enemy. When seduced victims get too close, they receive a tremendous shock and become immobilized. Attribute effect:Magical[Curse] Additional Effects: Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 35 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 83 —
What it does Nothing: its game data is missing —
MP cost 276 MP —
Cooldown 20 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
13510920 s—
23912220 s—
34313520 s—
44714720 s—
55116020 s—
65517320 s—
75918620 s—
86320220 s—
96721620 s—
107123120 s—
117524620 s—
127926120 s—
138327620 s—

Lullaby of Lucifer

Classic+ descriptionPlays a satanic lullaby to pull the enemy into a nightmare. Attribute effect:Magical[Curse] Additional Effects: Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 40 —
Skill levels 11 levels (9 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
MP cost 265 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
14012525 s—
24413825 s—
34815125 s—
45216325 s—
55617625 s—
66019025 s—
76420525 s—
86822025 s—
97223425 s—
107624925 s—
118026525 s—

Orgel of Orcus

Classic+ descriptionSummons two satanic music boxes that play a tune from hell. Attribute effect:Magical[Curse]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50 —
Skill levels 10 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 81 —
What it does Nothing: its game data is missing —
MP cost 268 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
15015725 s—
25316725 s—
35617625 s—
45918625 s—
56219725 s—
66520925 s—
76922425 s—
87323925 s—
97725325 s—
108126825 s—

Sanguine Samsara

Classic+ descriptionPlays a tune from hell that summons the power of a demon. Attribute effect:Magical[Curse]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 60 —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
MP cost 529 MP —
Cooldown 150 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
160380150 s—
262394150 s—
364410150 s—
468440150 s—
572468150 s—
676499150 s—
780529150 s—

Mana Increase

Classic+ descriptionIncreases your maximum MP.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 23 —
Skill levels 10 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 60 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
123———
228———
333———
438———
543———
648———
753———
858———
959———
1060———

Deadly Magic Blow

Classic+ descriptionIncreases the chances of critical damage with a magic attack.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 26 —
Skill levels 9 levels (7 with skill points, the rest from +skill-level items) —
Max level needs Character level 56 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
126———
231———
336———
441———
546———
651———
756———
8items only———
9items only———

Health Increase

Classic+ descriptionIncreases your maximum HP.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 —
Skill levels 6 levels (4 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
130———
240———
350———
460———
570———
680———

Mana Recovery

Classic+ descriptionIncreases your mana regeneration speed.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 6 —
Skill levels 10 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 69 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
16———
213———
320———
427———
534———
641———
748———
855———
962———
1069———

Concentration

Classic+ descriptionReduces mana consumption at a certain rate while using magic.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 17 —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 53 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
117———
223———
329———
435———
541———
647———
753———

Curse Specialization

Classic+ descriptionIncrease the damage of curse type damage.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 10, 1 rebirth —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 65, 1 rebirth —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
110 (R1)———
215 (R1)———
320 (R1)———
425 (R1)———
530 (R1)———
635 (R1)———
740 (R1)———
845 (R1)———
950 (R1)———
1055 (R1)———
1160 (R1)———
1265 (R1)———